Myles


Flight Simulation Software Developer

For my career, I chose a Flight Simulation Software Developer.
I chose this career because it's something that interests me, and I could see myself possibly doing this in the future.

Job Responsibilities

To be a developer of flight simulation software, you have to be able to work with a multitude of programming languages (HTML, CSS, and JS being some of them!. These developers work in many different realms. They can develop the components that the user will see, and also focus on the backend, giving the plane's components functionality and allowing them to work together smoothly.
These developers spend most of their time recreating real life planes, both for fun, personal use as well as practical use to train real-world pilots.

About me

Myles shark
Myles shark

Salary

These developers can make anywhere in the range of ~$70,000 to almost $120,000 yearly.

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Education Needed

The education needed for one of these positions can vary quite widely, and it really depends on what language(s) you'll be working with. It would likely be benefical to attend some sort of college course pertaining to one of the languages or skills widely used in this field of development, such as an object-oriented programming course, a web development course (I would never), or a course for one of the languages mentioned in the skills section.

Main Skills

Developers in this field usually require experience in a few of the following languages, depending on what parts of the plane they are working on:
C, C++, Python, HTML, CSS, and JavaScript/TypeScript.

Myles is a bagpipe. He also enjoys HTML skeletons, programming, programming HTML skeletons, electronics, electronic HTML skeletons, programming electronic HTML skeletons, aviation (duh), and Germany.


Is this a career you could see yourself in?

I could definetly see myself in this career. It combines some of my favorite topics into one, and it just seems like a really enjoyable and awesome thing to do.